6/Wednesday, December 12,1984/THE BLUE BANNER Dungeons and Dragons: A dangerous diversion? By Caroline Brown How would you like to use lnag^rAl powers to turn that exrboyfriend or girlfriend who dumped you last month into a toad? Or, would you like to throw that thoughtful roomnate, who every morn ing during the entire fall semester turned on the radio at 8 a.m. into a pit of starving ants? Acting out fantasies of fun or revenge is a big part of the appeal of the game Doogeaas and Dra gons. But for some peo ple, this seemingly inno cent escape from reality can turn threatening. Take the exaiq>le of a highly intelligent, but emotionally unstable col lege student who lost himself in the DS) world. According to a Nov. 5, 1984 College Press Ser vice article, James Dallas Egbert III, a 16- year^ld freshman student at Michigan State Ifciiver- sity may have played the DSD fantasy too far and comnitted suicide. Even though Egbert's suicide was probably influenced by other factors such as "his intelligence, difficulty in relating to older classmates, and sexual prefer^ces," William Dear, the detective whom the boy*s parent's hired to find him when he disappeared, thinks DfiD influenced his suicide. Dear explained in his book, Daqgeon Master, "Egbert was very involved in OdQgeoos and Dragons. Many of the kids who play this game don't realize it's a fantasy and beccwne so involved. "I've heard since this case from two other women who say their children, who were involved with the game, committed sui cide," saLd Dear. "I'm not saying the game is inherently dan gerous , but kids with emotional problems should not play it," said Dear. And, Magoon feels the same way about D6D. "I see where it's pos sible for him to be so wrapped up in a character that it would filter into reality," Magoon said. "Sometimes, you can get real involved and that's where the real problems occur," he said. DSD consists of books such as the Dtmgeoa Ifur- ter's Gblde, dice, and a dungeon master. Magoon suggested that a group of four or six peo ple makes the game more fun. Pete Hammet, another UNGA student, plays Dun geon Master for the group. Magoon called the dungeon master the "omin ous" character. Magoon e^lained a roll of the dice determines each character's make-up. Magoon said the group tries to get a variety of qualities such as: wis dom, strength, dexterity, intelligence, and charis ma. The D6D books describe what characters to choose. For exaiq>le, the group playing may consist of a human, a gnome, a dwarf, an elf, etc. The character may also be a fighter, a magic user, or a cleric. Magoon e^lained that DfiD then sends the char acter off for an adven ture. The character should e3q>ect to meet dangers during the jour ney. The dungeon master isn't the only eleiaent which sounds "ominous" in the game. "You may run into dan gerous creatures. You have to fight to get out of that, or use your brains," said Magoon. That's why it's so inr- portant to have a variety of characters in DSD. For instance, a magic user casts magic spells, a cleric uses his brains, and a fighter uses his physical abilities to ward off dangerous crea tures . But, even if the fight er has to use his phys ical power, it is only in the character's mind. The players use no physical force. According to Magoon, the characters in the gproup move through "cer tain levels of eaqperi- ences," and the object of DSD is to "live." "The game takes a long time. It can never end as long as the character doesn't die. Then if the character does die, you can always get reincar nated. We stay up until all hours of the night," said Magoon. "I don't think DSD causes psychological pro blems. But, if you already have psychologi cal problems, then you could go off into a tan gent," said Magoon. In fact, Magoon said he heard one story in which DSD supposedly influenced a high-school student's suicide. "A couple of high school kids played DSD and a very high leveled magic user got a curse cast on him by a more pow- In hot pursuit of trivial amusement By Anna Wilson Trivia fans unite! This Christmas is a trivia buff's fantasy. Manufacturers have flooded the market with all kinds of trivia games. And the most wonderful thing of all is with the flood came lower prices. The first Trivial Ptar- snlt games sold anywhere from $30-$40 and now Sears offers them for $22,991 This may be the lowest price in town. Even K-Mart sells theirs for $24.77. But K-Mart has a variety of games available—^and what an array. The days of the one and only TrLvlal TGNT USDBERm., Jackie YouqgUood, Cliezyl McDails, Tim Riddle, and Susan Benfleld relax before exams with a TOnslllg g”"** of Trivial Fursultl* Staff photo by Anna Wilson Barsult game is over. First is the Vlev^^fuiter 3-D Trivia Quiz. This little gem is only $14.96 and it has two skill levels for younger and older kids (ages 4-9), The good news is the 3-D viewer is included. (Will wonders never cease?) And speaking of wonders, the legend lives on—in a trivia game. Yes, folks Elvis Presley has his own trivia game called The Golden Illustrated Trea sury: 1935-1985. Too bad the box had plastic wrap around it—to keep the cvirlous fan from ripping it open. But let's not forget about another legend. The Beatles have their own game also—^Elvis can't get anything on these limeys. Beatleaaiila: The lUastrar- ted Tceasuy is put out the same manufacturer as the Elvis game and K-Mart sells both for $24.96. Another game dealing with rock and roll has the original title of Bock Trivia. Making the transition to television, K-Mart has the GdUen Trivia Cane: MASE Edition. The game's des cription reads; "A madcap marathon of MASH memora bilia." Isn't that a great line? By the way, who gave Ha^^ye his nickname? How old was Radar when he enlisted? For the answers, buy the game. Entertainment Tonight didn't get left out of this lucrative business either. Their game Enter- taiiM«nt Toolkit: The Trivia Goae grades their questions on levels of difficulty—-the higher the difficulty the faster the win. Brendles has some dif ferent games. Two of the most interesting are People Ifeekly: The Trivia Geae with Personality and and the TV Guide Trivia Gane. People's game reads: "The rich. The famous. The powerful. They're today's people—making today's news." And it's only $19.99. However, the National Enquirer is much less. TV Guide's game says: "Nothing mirrors our life and times like the elec tronic eye of TV. For over 30 years TV Guide has been wriitng the book on TV every week." Doesn't some one wish they had used this on a recent research paper? Ripley's Believe It or Sot Trivia Gense looks like a lot of fun and no one has to put up with Jack Palance either! The zebra has a black body with